First Release (v. 0.1)


For the past 2 weeks we've been developing this game as a school project. Our idea for the game is to make a 2D platform shooter, with a grapple-hook as one of the main gameplay elements, which you can use to get to out-of-reach places quickly, and to use it as a way to complete puzzles.

Features:

  • Basic character movement
  • Main weapon
  • Grapple-hook
  • Obstacles
  • Enemies and bullets
  • Basic snowy tile-set level

Features we plan on adding:

  • Different tile-sets based on the level
  • Making the grapple-hook based on momentum
  • Different obstacles
  • Alternate weapons
  • Different types of enemies
  • Bosses

Get Save the War

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